Valitse sivu

The Kirkkonummi Adventure – Giant’s cauldron at Vesitorninmäki

We climb up and up the mountain side.

We go down and down past the colourful house.

Rocks, pinecones, leaves and all sorts of things. There is a cave or a waterfall. We need to investigate more closely.

It looks like a bowl. A king has surely stopped on his way to drink from this giant bowl.

👑 Kuninkaantie, the King’s Road, is an old postal route. It starts in Bergen in Norway at the Atlantic coast and goes via Oslo and Stockholm to Mariehamn. From Mariehamn the route crosses the Archipelago Sea to Turku and from there it goes through Southern Finland to Vyborg. The road ends at the far end of the Gulf of Finland in St. Petersburg. The King’s Road also goes through Kirkkonummi.

The giant’s cauldron at Vesitorninmäki has an exceptional shape; it resembles steps and is partly open. The giant’s cauldron is not marked on the map, but here are instructions on how to find it: The route leads to the lower edge of the giant’s cauldron, from where it is safer to have a look at it. No-one knows the exact depth of the cauldron below the surface of the water.

Parking: Vanha rantatie 8, 02400 Kirkkonummi (location on the map)

Route: The route is not marked. Behind Varuboden Areena there is a bridge that crosses to Jokirinne.  Take the walking path towards the hill where the water tower is. There is a steep walking path up to the water tower hill. On the right side of the water tower there is a building covered in graffiti. The way to the giant’s cauldron is past it. Walk down the path and turn left. The cauldron is situated up the hill on the left side of the path. The best landmark for finding the giant’s cauldron is two black lamp posts. The giant’s cauldron is lighted when after dark.

Accessibility: The destination is not accessible for persons with mobility disabilities

Availability of public transport: The closest bus stop is the Kirkkotallintie stop (Ki0550/Ki0551/Ki0552)

Play a game

The power of imagination
Select an object and imagine all the things the object could be and what it makes you think of. For example: this is not a stick, this is a …

… magic wand, fishing pole, handlebars, drumstick, guitar, saw, horse, light sabre, microphone, chimney, and whatever else you can think of.

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